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  • Microsoft Xbox 360 Core System Review

    Hardware Specs:

    Custom IBM Power-PC Based CPU

    Three symmetrical cores running at 3.2 GHz each
    Two hardware threads per core; six hardware threads total
    VMX-128 vector unit per core; three total
    128 VMX-128 registers per hardware thread
    1 MB L2 cache
    CPU Game Math Performance

    9 billion dot product operations per second
    Custom ATI Graphics Processor

    500MHz processor
    10 MB of embedded DRAM
    48-way parallel floating-point dynamically scheduled shader pipelines
    Unified shader architecture
    Polygon Performance

    500 million triangles per second
    Pixel Fill Rate

    16 gigasamples per second fill rate using 4x MSAA
    Shader Performance

    48 billion shader operations per second

    512 MB of GDDR3 RAM
    700 MHz of DDR
    Unified memory architecture
    Memory Bandwidth

    22.4 GB/s memory interface bus bandwidth
    256 GB/s memory bandwidth to EDRAM
    21.6 GB/s front-side bus
    Overall System Floating Point Performance

    1 teraflop

    Detachable and upgradeable 20GB hard drive
    12x dual-layer DVD-ROM
    Memory Unit support starting at 64 MB

    Support for up to four wireless game controllers
    Three USB 2.0 ports
    Two memory unit slots
    Optimized for Online

    Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
    Built-in Ethernet port
    Wi-Fi ready: 802.11a, 802.11b, and 802.11g
    Video camera ready
    Digital Media Support

    Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
    Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
    Ability to rip music to the Xbox 360 hard drive
    Custom playlists in every game
    Built-in Media Center Extender for Windows XP Media Center Edition 2005
    Interactive, full-screen 3-D visualizers
    High-Definition Game Support

    All games supported at 16:9, 720p, and 1080i, anti-aliasing
    Standard-definition and high-definition video output supported

    Multi-channel surround sound output
    Supports 48KHz 16-bit audio
    320 independent decompression channels
    32-bit audio processing
    Over 256 audio channels
    System Orientation

    Stands vertically or horizontally
    Customizable Face Plates

    Interchangeable to personalize the console
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